Video Games

Get this ultra-fast 1TB SanDisk Extreme Portable SSD for under £130

Eurogamer - 1 hour 13 min ago

Computer storage is something we all need, and whether you're looking to upgrade to something faster or just need more space for your games, getting a portable SSD can be a useful way to make sure you're never short of space.

The great thing about portable SSDs is that you can use them for almost anything. If you like taking photos and working on the go a lot, or if you want to work across different computers. You can even use them on your PS5 for more space.

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Categories: Video Games

Celeste creator self-reflects on game's fourth anniversary

Eurogamer - 1 hour 18 min ago

Maddy Thorson, creator of the tricky yet accessible platformer Celeste, has written a self-reflective blog on the game's fourth anniversary.

Released on 25th January 2018, the story of Celeste - that of overcoming impossible odds to climb the titular mountain - resonated with plenty of people, none more so than Thorson herself.

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Uncharted: Legacy of Thieves - how PS5 improves upon a last-gen masterpiece

Eurogamer - 1 hour 22 min ago

When Uncharted 4: A Thief's End was first revealed during E3 2014, Naughty Dog presented a stunning teaser trailer featuring Nathan Drake waking on a beach... the detail was unprecedented and astonishingly, it was running at 60 frames per second. Of course, that 60fps dream never came to pass - beyond multiplayer mode - but 30fps was just fine, bearing in mind the quality of the final game. That said, we were left wondering what might have been. Certainly, simulated 60fps gameplay using the game's slow-motion mode looked absolutely beautiful - but now, thanks to PlayStation 5, it's running at 60fps in real-time. Or 120fps, if you prefer.

Revisiting Uncharted 4 and its Lost Legacy spin-off - both remastered now for PlayStation 5 - reminds us of the sheer level of achievement delivered by Naughty Dog in the last generation. Both are impressively executed games that essentially perfect the cinematic action formula, delivering strong characterisation, stunning locations and exceptional set-pieces. Across the PS4 generation, the studio proved time and again that it had mastered the balancing act of delivering engrossing player agency within a tightly-defined cinematic experience.

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Nvidia GeForce RTX 3050 review: the cheapest RTX card yet impresses

Eurogamer - 2 hours 22 min ago

The £239/$249 Nvidia GeForce RTX 3050 is the long-awaited desktop equivalent of the RTX 3050 that debuted in laptops last year, bringing with it a massively expanded power envelope and double the VRAM of the mobile version. That ought to allow for much better performance on the desktop, but how much can Nvidia wring out of the GA106 die? To find out, we've paired the new GPU with a high-end PC system and tested it in all of our favourite games.

Normally, we'd expect a next-generation GPU to perform within the same ballpark as the previous-gen part from the same tier. So for the RTX 3050, the hope is that we see performance in line with the outgoing RTX 2060, which remains a pretty strong choice for 1080p to 1440p gaming - and has the ability to use DLSS to boost performance significantly, often compensating for the extra strain caused by enabling ray tracing. If the RTX 3050 can bring those features down to a lower price point without compromising performance, then Nvidia would be on to a winner.

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Pokémon Legends: Arceus review - budget bare-minimum, or the series' purest form?

Eurogamer - 2 hours 22 min ago

It's a strange kind of punishment, being a long-term player of Game Freak's collective Pokémon works. To have played all these games as they came out is to be forever tormented by the series high of Pokémon's early gems. For many these are all-time video game highs: deep, vast, iconic giants, games that launched and subsequently bottled the lightning of a generational craze. Continuing on beyond them means suffering a kind of constant haunting by the hypothetical, the what-if world where the studio is given the time and budget and technical talent it so obviously needs - and that the Pokémon Company, owner of the highest-grossing media franchise of all time, can so obviously afford.

But it's also to be dragged along still by the series' superlative, enchanting, uber-compelling core: battle, trade, collect. Yes, there's a lingering sense of austerity and belt-tightening, of a kind of savage, self-inflicted economisation and distillation of Pokémon games into the absolute barest necessities for existence. Of a publisher with a fondness for ever-tougher rounds of development-budget limbo. But this is just what it means to enjoy Pokémon, now. You want more, you feel you really should want more, but by some twist of dark magic you're left feeling grateful for what you've got.

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Awesome sim KartKraft leaves Early Access today

Eurogamer - 2 hours 22 min ago

KartKraft, the highly acclaimed sim that was so good Motorsport Games went and bought it all up and set up a new Australian studio for some of the team at original developer Black Delta, is finally leaving early access and having its full launch today.

Having first hit Steam in 2018, Motorsport Games moved in on KartKraft last year, and the full release will see some 10 laser-scanned tracks, 20 kart manufacturers and plenty by way of mod support. It's also one of the better racing experiences you can get in VR, so is worth a punt if you prefer your driving games a bit more immersive.

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Letter from the editor: Hi, I'm new at this

Eurogamer - 3 hours 22 min ago

Well hi, hello and how do you do? I'm new here, so please don't bite.

Okay, so I'm not exactly new around these parts - my 11th anniversary is going to quickly roll around later this year, and I'm sure a fair few of us will have crossed paths in the past - but I'm still relatively new at all this editor lark. Seeing as this is the first time I've had the privilege of writing one of these letters, I thought I might as well try and sketch out what some of that might all mean.

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Don't worry, Miyamoto doesn't like Navi either

Eurogamer - 3 hours 41 min ago

Zelda creator Shigeru Miyamoto has admitted to disliking Navi, calling Ocarina of Time's fairy companion the "biggest weakpoint" of the game.

The comments come from a 1999 interview with Miyamoto originally printed in a Japanese strategy guide and now published online.

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Call of Duty: Warzone 2 reports spark fan concern over what may be left behind

Eurogamer - 3 hours 48 min ago

Last night's report that Activision is developing a sequel to live service battle royale Call of Duty Warzone has sparked concern among fans who have spent countless hours - not to mention money - on the original.

Activision is yet to officially confirm it is making Warzone 2, but its existence emerged last night as part of a Bloomberg report which listed it as one of three upcoming Call of Duty games still to launch on PlayStation despite Microsoft's planned $70bn takeover of Activision Blizzard.

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Categories: Video Games

Vampire Survivors really has those frantic Geometry Wars thrills

Eurogamer - 4 hours 22 min ago

I know exactly which game Vampire Survivors reminds me of and it's Geometry Wars, which is a wonderful thing. And yes, I know it doesn't look like it, and yes there's a crucial difference in that, here, you're not in control of your own attacks - and I'll come onto that in a moment. But it's absolutely Geometry Wars in the way that really matters to me. In that screen-filling spectacle of being utterly overrun by an endless wave of enemies while you scrabble to find any gap to escape through. That thrilling, never-ending headlong pelt while fireworks go off around you. Vampire Survivors packs that thrill.

Now, the not-being-in-control-of-your-attacks bit. This is the game's quirky ingredient, the part you notice early on and maybe wrinkle your nose at. I did; I honestly thought the game was broken and restarted it, silly sausage. But what happens here is the game attacks for you. Say you're equipped with a whip, which you will be, then every so often, the whip flashes out and hits. It goes something a bit like whip, beat, beat, whip - it's not a long wait (although it's agonising later on if you don't improve it).

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Resident Evil 4 HD fan-made remaster coming next month

Eurogamer - 4 hours 45 min ago

A release date has been announced for a Resident Evil 4 fan-made remaster eight years in the making.

Titled Resident Evil 4 HD Project, the aim of the project is to upscale the textures using the original sources collected by Capcom during the original game's development.

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Crysis 4 image appears ahead of official announcement

Eurogamer - 5 hours 2 min ago

UPDATE 12.10pm UK: Following this morning's leak, Crytek has now officially confirmed Crysis 4.

The developer released the short CGI trailer below just after midday UK time, less than an hour after a social media post spoiled the surprise.

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Aztech Forgotten Gods has a release date

Eurogamer - 5 hours 10 min ago

Aztech Forgotten Gods from developer Lienzo now has a release date.

First shown at Nintendo's Indie World Showcase in April last year, the game is due out across Switch, Xbox and PlayStation consoles, and PC (Steam, Epic) on 10th March

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Raven Software union bid pushes on, despite Activision Blizzard missing deadline to respond

Eurogamer - 5 hours 24 min ago

A unionisation bid by QA staff at Call of Duty studio Raven Software will continue, despite Activision Blizzard missing last night's 11pm deadline to respond and voluntarily recognise the group.

The bid will now be filed with the National Labor Relations Board (NLRB), an independent government agency.

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Categories: Video Games

Auto-upload of screenshots and videos to mobile coming to PS5

Eurogamer - 5 hours 45 min ago

A PS5 update is adding the ability to auto-upload screenshots and videos to the PlayStation mobile app.

A beta of the app feature was previously tested in select regions, but now appears to be rolling out globally.

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Categories: Video Games

Someone should make a game about: Deafness

Eurogamer - 6 hours 22 min ago

In the last few years, representations of disabilities in video games have been on the rise. However, with representations of deafness, everything is usually represented with the common stereotypes: characters are always shown using American Sign Language and are unable to hear at all. So far, we've not really had a game that spotlights a main character with deafness - and no, we don't want to talk about the abysmal The Quiet Man.

So, what if we had a game with RPG elements where the main character is deaf and just living their life?

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More than 20 million have played Halo Infinite

Eurogamer - 7 hours 12 min ago

Halo Infinite has enjoyed the biggest launch in the series' history with over 20 million players, Microsoft has announced.

Confirmation came from Microsoft boss Satya Nadella in an investor-focused financial call last night.

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Categories: Video Games

Vagante review - a hidden gem, but watch out for the arrow traps

Eurogamer - 7 hours 22 min ago

For a genre defined by unpredictability, roguelikes often sound staggeringly boring. These are games for initiates, cast in the image of celebrated forebears - you at least have to know what Rogue is, whereas a first-person shooter speaks for itself. They are also firmly systems-led to the point of dryness. As such, their marketing materials tend to read like anatomical checklists, the same vital organs passed from developer to developer.

Vagante's Steam feature sheet certainly didn't set my world on fire: procedural generation, "choose how you play", "tough but fair", some unabashed debts to Spelunky plus a dollop of RPG-style levelling. I probably don't need to tell you that it's a pixelart affair. But then I played for 15 minutes, got sat on by a Baby Dragon and realised that Vagante is a game of quiet originality and verve. With apologies to developer Nuke Nine for being a cocky arsehole, here are a few bulletpoints of my own creation.

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Next three Call of Duty games reportedly heading to PlayStation despite Microsoft acquisition

Eurogamer - 16 hours 23 min ago

Call of Duty's next three titles will reportedly still be making their way to PlayStation consoles, despite Microsoft's recent acquisition of series publisher Activision Blizzard.

Following last week's buyout news, many questions still remain - not least how Activision Blizzard's current roster of multi-platform titles will be affected by the purchase, with many predicting that Xbox exclusivity might soon be on the cards for the publisher's biggest franchises under Microsoft's stewardship.

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